<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8931820882081600642</id><updated>2012-01-18T14:33:05.482-08:00</updated><category term='thick width'/><category term='move face'/><category term='full view'/><category term='tips and trick'/><category term='pattern face'/><category term='background color'/><category term='drafting'/><category term='Change color'/><category term='extrude line'/><category term='feature operation'/><category term='split body'/><category term='shaft'/><category term='setting environment'/><category term='centrifugal simulation'/><category term='Unite Operation'/><category term='cylinder'/><category term='Mouse function'/><category term='UGS Introduction'/><category term='revolve'/><category term='extract curve'/><category term='copy'/><category term='shell'/><category term='unparameterize'/><category term='spring'/><category term='make block'/><category term='multiple cpy'/><category term='sheet'/><category term='macro'/><category term='constrains'/><category term='Sketch'/><category term='transform'/><category term='Coordinate Systems'/><category term='intermediate'/><category term='helix'/><category term='Export file'/><category term='Synchronous Modeling'/><category term='Edit Object Display'/><category term='simple part'/><category term='offset'/><category term='begineer'/><category term='Iges'/><category term='simulation'/><category term='replace face'/><category term='visualization'/><category term='pull face'/><category term='Dynamic Move'/><category term='quick change'/><category term='solid body'/><category term='Sew'/><category term='NX5 Environment'/><category term='toolbar'/><category term='chamfer'/><category term='wireframe view'/><category term='cone'/><category term='move'/><category term='advance'/><category term='curve'/><category term='tranparent'/><category term='extrude'/><category term='rotate'/><category term='editing parameter'/><category term='circular pattern'/><category term='subtract'/><category term='hole'/><category term='getting start'/><category term='draft angle'/><category term='taper'/><category term='view'/><category term='blend'/><category term='reblend face'/><category term='editing'/><category term='direct modeling'/><category term='simple bolt'/><title type='text'>Unigraphics NX Tutorial</title><subtitle type='html'>UGS NX Siemens PLM software tutorial, article, tips and trick</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>59</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-9190330222587362317</id><published>2012-01-17T01:26:00.000-08:00</published><updated>2012-01-17T01:26:56.117-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='begineer'/><category scheme='http://www.blogger.com/atom/ns#' term='copy'/><category scheme='http://www.blogger.com/atom/ns#' term='Dynamic Move'/><category scheme='http://www.blogger.com/atom/ns#' term='transform'/><category scheme='http://www.blogger.com/atom/ns#' term='move'/><title type='text'>move, copy, rotate using dynamic handle on NX 6 above</title><summary type='text'>Starting from NX 6, new features that simplify the design is the process transform, move and copy, it can be done dynamically and previews directly, for those not familiar, of course it would be difficult, but the actual steps that need to be done very easily. 

The principle works as follows
1. click the icon
2. select objects
3. move the handle
4. click OK

information in detail,
The first: </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/9190330222587362317/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=9190330222587362317' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/9190330222587362317'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/9190330222587362317'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2012/01/move-copy-rotate-using-dynamic-handle.html' title='move, copy, rotate using dynamic handle on NX 6 above'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-cxQX9xUMhM4/TxU6kc2ckcI/AAAAAAAABjw/4ukMnHS0_Ic/s72-c/edit%2Bmove%2Bobject.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-6726682856839588233</id><published>2012-01-13T03:02:00.000-08:00</published><updated>2012-01-13T03:04:13.720-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='begineer'/><category scheme='http://www.blogger.com/atom/ns#' term='visualization'/><category scheme='http://www.blogger.com/atom/ns#' term='NX5 Environment'/><title type='text'>Change folder first time load for save or open file</title><summary type='text'>To define how and where NX load part file, we need to configure some basic function like, save, open and assembly.
Dialog box will appear, like the below picture, from the dialog box here we can set up load the file first time as may be required, it is easier for us in working with Unigraphic later. 
1. Part version
You can set whether each time to load a new file or open a file starting from the</summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/6726682856839588233/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=6726682856839588233' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/6726682856839588233'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/6726682856839588233'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2012/01/change-folder-first-time-load-for-save.html' title='Change folder first time load for save or open file'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-CUJIi3uCypY/TxAN0NHLq0I/AAAAAAAABjc/8LhZbwb0qtA/s72-c/load+optian.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-7504096061634285146</id><published>2011-12-20T18:22:00.000-08:00</published><updated>2011-12-20T18:22:16.987-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Synchronous Modeling'/><category scheme='http://www.blogger.com/atom/ns#' term='replace face'/><title type='text'>Syncronous Modeling : Replace Face, make the same high surface</title><summary type='text'>replace face is very useful to change the shape so as to have the same height, so that a variety of complex shapes can be changed quickly using this feature.
By replace face, we can move or make the face height same with another face
Step 1. Click Icon Replace Face

Step 2. Dialog Box will appear, select the face that you want to change the height. make sure the Select face on Face to Replace </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/7504096061634285146/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=7504096061634285146' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/7504096061634285146'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/7504096061634285146'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2011/12/syncronous-modeling-replace-face-make.html' title='Syncronous Modeling : Replace Face, make the same high surface'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-BfYG5xR-WI8/TvE9gE6ZC9I/AAAAAAAABiI/X6RZE4DnDTI/s72-c/replace+face.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-5586984074533939437</id><published>2011-12-20T17:45:00.000-08:00</published><updated>2011-12-20T17:45:39.682-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Synchronous Modeling'/><category scheme='http://www.blogger.com/atom/ns#' term='offset'/><title type='text'>Syncronous Modeling : Using Offset Face</title><summary type='text'>By this order not only face with straight shape, but this command also can use for diameter, radius, etc
when the form object in the offset is the radius or chamfer, and the offset direction leads to one side, then the radius or chamfer can be delete automatically.
Step : click the icon, select the face, and enter the value, or drag the green arrow, then click OK or Apply



</summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/5586984074533939437/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=5586984074533939437' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/5586984074533939437'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/5586984074533939437'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2011/12/syncronous-modeling-using-offset-face.html' title='Syncronous Modeling : Using Offset Face'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-91-S9nBwO_o/TvE5Q3PMLUI/AAAAAAAABhw/AXmPsGyd7is/s72-c/offset+face+1.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-6907335076015155500</id><published>2011-12-20T17:30:00.000-08:00</published><updated>2011-12-20T17:30:47.613-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Synchronous Modeling'/><category scheme='http://www.blogger.com/atom/ns#' term='pull face'/><title type='text'>Syncronous Modeling : Using Pull Face</title><summary type='text'>Basic function is same with move face, we can use this icon to move the face together like on move face
when we pulled to the outside, it automatically adds appropriate material with a face that we draw, if we draw inward, Object automatically will subtract with the face shape that we draw.


Step : select the icon, select the face (you can select more than 1 face), select motion type, defaulth </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/6907335076015155500/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=6907335076015155500' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/6907335076015155500'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/6907335076015155500'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2011/12/syncronous-modeling-using-pull-face.html' title='Syncronous Modeling : Using Pull Face'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-x4DZXzu3kyU/TvE1ssdTgPI/AAAAAAAABhY/Ecy5EFM6tVs/s72-c/pull+face+icon.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-5181513459369510338</id><published>2011-12-20T17:12:00.000-08:00</published><updated>2011-12-20T17:12:17.540-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='move face'/><category scheme='http://www.blogger.com/atom/ns#' term='Synchronous Modeling'/><category scheme='http://www.blogger.com/atom/ns#' term='move'/><title type='text'>Syncronous Modeling : Using Move Face, Edit Object after remove parameter</title><summary type='text'>Unigraphics is one of the ease of convenience in editing objects even after they are done remove the parameters, syncronous Modeling feature, it helps us to edit the objects that had no parameters. to issue a syncronous Modeling toolbar, can be done by right clicking on an empty toolbar and check the syncronous modeling, or it could be the Insert Menu - choose syncronous Modeling.
before you </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/5181513459369510338/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=5181513459369510338' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/5181513459369510338'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/5181513459369510338'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2011/12/syncronous-modeling-using-move-face.html' title='Syncronous Modeling : Using Move Face, Edit Object after remove parameter'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-SYR3CU_BqIo/TvEufYxasHI/AAAAAAAABg4/n335nWet4E8/s72-c/syncrounues+icon1.JPG' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-5348907279388640245</id><published>2011-12-20T16:51:00.000-08:00</published><updated>2011-12-20T16:51:07.467-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Export file'/><title type='text'>export and import file in Unigraphics NX 6</title><summary type='text'>basically it's still same with other version, to export and import files, you can use the menu file-import-then choose the file type, there are several types of files that can be used to communicate with other CAD software.

export and import files are very useful for communicating with other CAD software, UG can communicate easily with many types of files, ranging from the STP, IGES, both 3D and</summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/5348907279388640245/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=5348907279388640245' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/5348907279388640245'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/5348907279388640245'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2011/12/export-and-import-file-in-unigraphics.html' title='export and import file in Unigraphics NX 6'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-Sx9zbZVvz38/TvEDdjDBROI/AAAAAAAABgw/iaCsuj-43OA/s72-c/export+import.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-6092844955827696780</id><published>2011-12-12T21:43:00.000-08:00</published><updated>2011-12-12T21:43:26.777-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='extrude'/><category scheme='http://www.blogger.com/atom/ns#' term='extrude line'/><title type='text'>Extrude from face, edge, line and sketch in Unigraphics NX 6</title><summary type='text'>to start the extrude in NX 6 there are many options, you can use the extrude command from the sketch, line, edge, and face, various extrude option makes it easy for you to make part

Extrude from Sketch
Click Insert -&gt; Sketch

Select Plane, XY, YZ or XZ, or you can choose face from objects that already exist
Draw your sketch, begin your sketch from line, or polyline, circle,etc. after your sketch</summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/6092844955827696780/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=6092844955827696780' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/6092844955827696780'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/6092844955827696780'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2011/12/extrude-from-face-edge-line-and-sketch.html' title='Extrude from face, edge, line and sketch in Unigraphics NX 6'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-2D7RqRPCEZY/TuXhw0FicoI/AAAAAAAABfo/vxHC7XB_0q8/s72-c/insert+skecth.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-8600875800494949838</id><published>2011-11-25T02:05:00.000-08:00</published><updated>2011-11-25T02:05:56.238-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='visualization'/><category scheme='http://www.blogger.com/atom/ns#' term='full view'/><title type='text'>activate full view in Unigraphics NX 6</title><summary type='text'>started on UGS NX 6 upwards there a special button to switch the display, from the display as usual (there is a toolbar, menu, selection, in addition to above, right, left and bottom sometimes) to display full view, the position of the toolbar move downward with ribbon system , classified by type of toolbar, these views simplify the design, but it takes practice to get used.
picture below is the </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/8600875800494949838/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=8600875800494949838' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/8600875800494949838'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/8600875800494949838'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2011/11/activate-full-view-in-unigraphics-nx-6.html' title='activate full view in Unigraphics NX 6'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-Vjg5rfJpcQE/Ts9lvV9VvEI/AAAAAAAABfU/YWpjk56cXbY/s72-c/UGS+NX+6+view.JPG' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-6141291874102071516</id><published>2011-08-11T16:10:00.000-07:00</published><updated>2011-08-11T16:10:27.251-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='visualization'/><title type='text'>Change shaded edge color</title><summary type='text'>Same with previous post, click Visualization -&gt; Preferences On visualization Preferences dialog boxLook at shaded edge color, click specify color,

then select color on the right color box, for the example I choose red color for the edge


Click OK after finishing 




</summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/6141291874102071516/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=6141291874102071516' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/6141291874102071516'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/6141291874102071516'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2011/08/change-shaded-edge-color.html' title='Change shaded edge color'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-W2wwKMRuQ6E/TkRN6iOMc-I/AAAAAAAABeI/vzGSnm9MABI/s72-c/visualization.JPG' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-3826247653352409329</id><published>2011-08-01T23:51:00.000-07:00</published><updated>2011-08-02T00:03:41.300-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='thick width'/><category scheme='http://www.blogger.com/atom/ns#' term='visualization'/><title type='text'>Replacing thick of edge in Unigraphics</title><summary type='text'>the need for thick lines display each time a different design, when designing a part with small amounts, but complicated, and it takes a good picture view, a rather thick line help make it easier to see edge of an object, picture below is the object with a thin line




















to change the thickness, on the main menu above click preferences and select Visualization, 










The next </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/3826247653352409329/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=3826247653352409329' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/3826247653352409329'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/3826247653352409329'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2011/08/replacing-thick-of-edge-in-unigraphics.html' title='Replacing thick of edge in Unigraphics'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-xMi2Hvj-Bps/TjecNhkyF2I/AAAAAAAABdM/uh-0UKI3kKA/s72-c/thick%2Bline.JPG' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-7763524391903574270</id><published>2010-11-20T22:55:00.000-08:00</published><updated>2010-11-20T22:55:47.352-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='visualization'/><category scheme='http://www.blogger.com/atom/ns#' term='quick change'/><title type='text'>Quick Change Visualization in Unigraphics</title><summary type='text'>old or normal method to change Visualization in Unigraphics software by using icon that available on toolbar, various visualization available on those icon, for detail look at picture below, each icon have they own function


Six icon that appear are
From right to left, and top to bottom
1,. shaded : render object with smooth shading
2. shaded with edge : render smooth shading with edge appear on</summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/7763524391903574270/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=7763524391903574270' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/7763524391903574270'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/7763524391903574270'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2010/11/quick-change-visualization-in.html' title='Quick Change Visualization in Unigraphics'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-878837841918913453</id><published>2010-11-20T22:33:00.000-08:00</published><updated>2010-11-20T22:38:27.861-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='feature operation'/><category scheme='http://www.blogger.com/atom/ns#' term='intermediate'/><category scheme='http://www.blogger.com/atom/ns#' term='helix'/><category scheme='http://www.blogger.com/atom/ns#' term='spring'/><title type='text'>Make helix and cube, spring shape a like in Unigraphics Siemens PLM software</title><summary type='text'>Icon helix serves to make the basic form helix formation, this formation can be developed into a screw, spring, hose and other formations that have similar shape, to begin click insert -&gt; helix

Helix Dialog Box
on the helix dialog box, choose number of turn and pitch, number of turn-helix is the number of rounds that will be constrained, while the pitch is the distance per one rotation between </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/878837841918913453/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=878837841918913453' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/878837841918913453'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/878837841918913453'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2010/11/make-helix-and-cube-spring-shape-like.html' title='Make helix and cube, spring shape a like in Unigraphics Siemens PLM software'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-6342550066834036178</id><published>2010-11-06T10:48:00.000-07:00</published><updated>2010-11-06T10:50:20.391-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='visualization'/><category scheme='http://www.blogger.com/atom/ns#' term='background color'/><title type='text'>change background color in Unigraphics</title><summary type='text'>background color in Unigraphics can be changed sesai desire, be it a single color or color degradation, the setting is usually a degradation deflaut color, tutuorial in this post provides basic way, in a step by step to change the look of the background in Unigraphics, you can further change color as you wish.

  

var docstoc_docid="59945762";var docstoc_title="Change Background Color in </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/6342550066834036178'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/6342550066834036178'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2010/11/change-background-color-in-unigraphics.html' title='change background color in Unigraphics'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-5221876933960238804</id><published>2010-10-11T15:55:00.000-07:00</published><updated>2010-10-14T09:32:28.506-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='wireframe view'/><title type='text'>Unigraphics Wireframe Construction Tutorial</title><summary type='text'>wireframe is one type of view to display 3-dimensional, with a wireframe of your products will be available only in the form of lines only, so it is easy to check the 3D shape,
Unigraphics have various view that we can select, there are solid, wireframe, visual studio, etc.
 


var docstoc_docid="21641900";var docstoc_title="Unigraphics Wireframe Construction Tutorial";var docstoc_urltitle="</summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/5221876933960238804/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=5221876933960238804' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/5221876933960238804'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/5221876933960238804'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2010/10/unigraphics-wireframe-construction.html' title='Unigraphics Wireframe Construction Tutorial'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-3741226449034537089</id><published>2010-10-11T14:18:00.000-07:00</published><updated>2010-10-11T14:18:26.731-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='sheet'/><category scheme='http://www.blogger.com/atom/ns#' term='extrude'/><category scheme='http://www.blogger.com/atom/ns#' term='Sew'/><category scheme='http://www.blogger.com/atom/ns#' term='extrude line'/><title type='text'>Extrude sheet from single line, combine sheet using sew, and Joint Face</title><summary type='text'>                                  
 Extrude sheet from single lineOne of the ease of use unigraphics are many options available to establish a form of product, whether only with a line or directly from 3D products such as boxes, cylinders, etc., the following example will give you step by step how to make a sheet, from a straight line.                                  The second step, make sure </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/3741226449034537089/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=3741226449034537089' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/3741226449034537089'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/3741226449034537089'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2010/10/extrude-sheet-from-single-line-combine.html' title='Extrude sheet from single line, combine sheet using sew, and Joint Face'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-3034571283498132015</id><published>2010-08-13T16:23:00.000-07:00</published><updated>2010-08-19T07:50:10.189-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='intermediate'/><category scheme='http://www.blogger.com/atom/ns#' term='extract curve'/><category scheme='http://www.blogger.com/atom/ns#' term='curve'/><title type='text'>extract curve and project curve</title><summary type='text'>Curve operation in Unigraphics NX5 is very interesting,because it easy to operate as our need,
EXTRACT CURVE 
first let's learn about extract curve, From  the edge of the face may sometimes be necessary to draw a line, if the  face is a connection between two or more face we do not need to draw it,  use the extract face an easier way.in the figure below, we need a line that curved to explain </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/3034571283498132015/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=3034571283498132015' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/3034571283498132015'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/3034571283498132015'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2010/08/extract-curve-and-project-curve.html' title='extract curve and project curve'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_oF_1Qcfku_w/TGXGuo6IuLI/AAAAAAAABYU/4sAS8LIHcqU/s72-c/curve-1.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-8428967084931622142</id><published>2010-04-30T20:09:00.000-07:00</published><updated>2010-05-02T15:17:15.916-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Sketch'/><category scheme='http://www.blogger.com/atom/ns#' term='constrains'/><title type='text'>constraining sketch</title><summary type='text'>in making a square using a  sketch can be done by three methods, 1) using 2 points, 2) using three  dots, three) from the center and then determine the next two points, in  the following example I use two point method.

 after making a square give constraints on  both, constraint serves to maintain the logic of a model according to  the type of constraint is chosen, there are various types of </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/8428967084931622142/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=8428967084931622142' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/8428967084931622142'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/8428967084931622142'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2010/04/constraining-sketch.html' title='constraining sketch'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_oF_1Qcfku_w/S91DTmavp0I/AAAAAAAABVc/7M8LRKG-4kk/s72-c/sketch+ug1.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-9091128824548040475</id><published>2009-09-07T07:46:00.000-07:00</published><updated>2009-09-07T09:08:13.276-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='begineer'/><category scheme='http://www.blogger.com/atom/ns#' term='chamfer'/><title type='text'>use asymmetric  chamfer</title><summary type='text'>asymmetric chamfer use when we want chamfer and edge in solid model, it's very simple to begin the chamfer process,1. make some solid model, it can be solid cubic, prism, and other solid shape. i make cubic for example here, like picture below2. click chamfer icon, like picture below3. when chamfer dialog box appear, choose asymmetric at cross section option, then fill with number at distance </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/9091128824548040475/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=9091128824548040475' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/9091128824548040475'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/9091128824548040475'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2009/09/use-asymmetric-chamfer.html' title='use asymmetric  chamfer'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_oF_1Qcfku_w/SqUpxE0Oi6I/AAAAAAAABJQ/Rdnlw-x2wjg/s72-c/as1.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-7597606839105379575</id><published>2009-06-12T09:23:00.000-07:00</published><updated>2009-06-12T10:00:51.847-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='move face'/><category scheme='http://www.blogger.com/atom/ns#' term='direct modeling'/><category scheme='http://www.blogger.com/atom/ns#' term='unparameterize'/><title type='text'>Use Direct Modeling to move face and feature in Unigraphics</title><summary type='text'>Direct modeling commonly use to edit face and some face feature, when some modeling and the feature already done, and parameter was removed, we can edit the parameter directly but use direct modeling we can edit face and the feature parameter although parameter was deleted (remove parameter)direct modeling use forMove faceOffset regionReplace facePattern faceDelete faceResize blendResize </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/7597606839105379575/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=7597606839105379575' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/7597606839105379575'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/7597606839105379575'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2009/06/use-direct-modeling-to-move-face-and.html' title='Use Direct Modeling to move face and feature in Unigraphics'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-4563025903805361478</id><published>2009-03-23T15:37:00.000-07:00</published><updated>2009-03-23T15:56:28.964-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tips and trick'/><category scheme='http://www.blogger.com/atom/ns#' term='advance'/><category scheme='http://www.blogger.com/atom/ns#' term='intermediate'/><category scheme='http://www.blogger.com/atom/ns#' term='macro'/><title type='text'>record, call, and using macro in Unigraphics</title><summary type='text'>Macro is important to make fast design, because we can cut step design that too long became more shorter, we also can make hot key that run macro, so some command that must repeated to doing something can be make more shorter.at this post we will learn aboutHow to Start MacroHow to records Macrostep by step to make Macroadding Macro to your own commandread more belowBegin Macro in Unigraphics</summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/4563025903805361478/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=4563025903805361478' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/4563025903805361478'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/4563025903805361478'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2009/03/record-call-and-using-macro-in.html' title='record, call, and using macro in Unigraphics'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-323820713809206747</id><published>2009-03-15T10:13:00.000-07:00</published><updated>2009-03-15T10:49:25.512-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tips and trick'/><category scheme='http://www.blogger.com/atom/ns#' term='intermediate'/><category scheme='http://www.blogger.com/atom/ns#' term='toolbar'/><title type='text'>Make Your Own toolbar in Unigraphics NX</title><summary type='text'>one advantage using unigrpahics is easy toolbar customization, so we can make own toolbar, set various icon, macro and history macro, it make unigraphics more user friendly.about 3 month i did't write any unigraphics tutorial again, i hope from this post i can more get free time to write tutorial. to make advance Unigraphics toolbar that consits of macro, history macro, etc always need basic </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/323820713809206747/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=323820713809206747' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/323820713809206747'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/323820713809206747'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2009/03/make-your-own-toolbar-in-unigraphics-nx.html' title='Make Your Own toolbar in Unigraphics NX'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-8203778829659577171</id><published>2009-03-03T06:08:00.000-08:00</published><updated>2009-03-03T07:25:22.728-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='centrifugal simulation'/><category scheme='http://www.blogger.com/atom/ns#' term='simulation'/><title type='text'>Understanding centrifugal pressure load simulation in Unigraphics</title><summary type='text'>A Centrifugal Pressure Load enables you to create and analyze radial varying centrifugal pressure loads. This feature is similar in functionality to the existing hydrostatic pressure loading capability. Centrifugal pressure loads exist whenever there is a liquid spinning in an object where the liquid is moving away from the axis of rotation. Examples of radial varying centrifugal pressure loads </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/8203778829659577171/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=8203778829659577171' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/8203778829659577171'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/8203778829659577171'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2009/03/understanding-centrifugal-pressure-load.html' title='Understanding centrifugal pressure load simulation in Unigraphics'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-3482352510579987165</id><published>2008-11-14T16:18:00.000-08:00</published><updated>2008-11-14T16:55:55.518-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='intermediate'/><category scheme='http://www.blogger.com/atom/ns#' term='reblend face'/><category scheme='http://www.blogger.com/atom/ns#' term='direct modeling'/><title type='text'>reblend face using direct modeling feature</title><summary type='text'>direct modeling that provide by Unigraphics is very help full, specially when the part parameter was removed, so we can edit it directly by clicking the parameter, but using direct modeling feature we can edit it directly.face that was blend by certain radius value also can edit by using reblend face feature in direct modeling, to begin those feature 1. click reblend face, rebled face dialog box </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/3482352510579987165/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=3482352510579987165' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/3482352510579987165'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/3482352510579987165'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/11/reblend-face-using-direct-modeling.html' title='reblend face using direct modeling feature'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_oF_1Qcfku_w/SR4ZI0JxluI/AAAAAAAABCY/5mBXGfC9pNA/s72-c/reblend-face.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-3730017553524940051</id><published>2008-11-14T15:46:00.000-08:00</published><updated>2008-11-14T16:53:33.372-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='intermediate'/><category scheme='http://www.blogger.com/atom/ns#' term='direct modeling'/><category scheme='http://www.blogger.com/atom/ns#' term='replace face'/><title type='text'>Make same face using replace face feature</title><summary type='text'>this is one from various feature of direct modeling, this command available from Unigraphics NX1 until Unigraphics NX6, the function of this command is make same flat or same position of face that have different hight, in the direct modeling feature, Unigraphics give us to editing face and solid model directly like change diameter of cylinder, or arch face, change radius of blend directly and </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/3730017553524940051/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=3730017553524940051' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/3730017553524940051'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/3730017553524940051'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/11/make-same-face-using-replace-face.html' title='Make same face using replace face feature'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_oF_1Qcfku_w/SR4RCWO_nTI/AAAAAAAABCQ/a1pnVgwzMaM/s72-c/face.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-1411081899188108220</id><published>2008-10-18T22:43:00.000-07:00</published><updated>2008-10-18T23:29:21.288-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='multiple cpy'/><category scheme='http://www.blogger.com/atom/ns#' term='intermediate'/><category scheme='http://www.blogger.com/atom/ns#' term='transform'/><title type='text'>multiple copy part using transfrom in Unigraphics</title><summary type='text'>when works with part that have a pattern or same shape, using multiple copy is very helpful, although various way to create multiple part available in Unigraphics, at this tutorial focused using transform and multiple copy button only. to begin transform operation click transform button or using short cut CTRL+T, the transform dialog box will appear like picture belowthe target from this tutorial</summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/1411081899188108220/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=1411081899188108220' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/1411081899188108220'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/1411081899188108220'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/10/multiple-copy-part-using-transfrom-in.html' title='multiple copy part using transfrom in Unigraphics'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_oF_1Qcfku_w/SHYnAEDcGtI/AAAAAAAAArE/k4OLwV62GnM/s72-c/class-slection.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-8930685247009382487</id><published>2008-10-08T06:04:00.000-07:00</published><updated>2008-10-08T08:10:15.620-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='begineer'/><category scheme='http://www.blogger.com/atom/ns#' term='getting start'/><category scheme='http://www.blogger.com/atom/ns#' term='drafting'/><title type='text'>Starting Drafting a model in Unigraphics</title><summary type='text'>after we make some model, or part, we need draft the model, drafting is not just give the measure of size of model, but we can put tolerance, setting width of line in drafting and plot it.oke, let's start drafting in unigraphics NXto start drafting, from start klik drafting, like picture belowafter click drafting, the window will change to drafting window, like picture below(please click it to </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/8930685247009382487/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=8930685247009382487' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/8930685247009382487'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/8930685247009382487'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/10/starting-drafting-model-in-unigraphics.html' title='Starting Drafting a model in Unigraphics'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_oF_1Qcfku_w/SOy_lqvQ9jI/AAAAAAAAAyg/uWxpKN85lgI/s72-c/start.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-1103684542990033773</id><published>2008-09-28T05:47:00.000-07:00</published><updated>2008-09-28T07:05:48.880-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='begineer'/><category scheme='http://www.blogger.com/atom/ns#' term='NX5 Environment'/><category scheme='http://www.blogger.com/atom/ns#' term='setting environment'/><title type='text'>setting environment of Unigraphics NX 5, background and line width</title><summary type='text'>default setting in UGS NX 5 and previous UGS the line thickness  of part is always width, this view is doesn't good when we design a lot of part, because it'll difficult to find touching line between face and face.so some designer product that using UGS always like the thickness or line part is thin, because it more comfortable in our eyes. to change the width of line product step are1. goto </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/1103684542990033773/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=1103684542990033773' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/1103684542990033773'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/1103684542990033773'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/09/setting-environment-of-unigraphics-nx-5.html' title='setting environment of Unigraphics NX 5, background and line width'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-5177939670533491523</id><published>2008-09-27T12:43:00.000-07:00</published><updated>2008-09-27T12:59:41.797-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='begineer'/><category scheme='http://www.blogger.com/atom/ns#' term='cylinder'/><category scheme='http://www.blogger.com/atom/ns#' term='solid body'/><category scheme='http://www.blogger.com/atom/ns#' term='cone'/><title type='text'>making cone with cylinder base</title><summary type='text'>Now let's turn with beginner level again, simple way to make cone with subtract at the end with cylinder, now to make easier learning from this blog, i post include the dimension of the part that we'll make it.the dimension is very simple, cylinder with cone, to drawing it in Unigraphics actually is divide in 2 part, cylinder and cone, you can make cone first then cylinder or cylinder first than </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/5177939670533491523/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=5177939670533491523' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/5177939670533491523'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/5177939670533491523'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/09/making-cone-with-cylinder-base.html' title='making cone with cylinder base'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_oF_1Qcfku_w/SN6N2ycPlWI/AAAAAAAAAxQ/jmdVhsEO_5Q/s72-c/cone.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-6647821153325126076</id><published>2008-09-23T12:37:00.000-07:00</published><updated>2008-09-23T13:14:49.623-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='simple part'/><category scheme='http://www.blogger.com/atom/ns#' term='hole'/><category scheme='http://www.blogger.com/atom/ns#' term='shell'/><title type='text'>making simple pastic part, hole and shell from 2D data</title><summary type='text'>although that in previous post we has learn how to make simple shell, below i try to post some more interesting using shell and hole to make simple plastic part.oke below is the drafting, include 2D CAD data, hope from those 2D let's try to make become 3D datajust click the image to enlargefrom those 2D data after we make become 3D data is like picture belowthen how to make those step by step </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/6647821153325126076/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=6647821153325126076' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/6647821153325126076'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/6647821153325126076'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/09/making-simple-pastic-part-hole-and.html' title='making simple pastic part, hole and shell from 2D data'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_oF_1Qcfku_w/SNlGYuwry6I/AAAAAAAAAw8/6KjuZrOVOrc/s72-c/drating.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-679339640934223563</id><published>2008-09-17T12:48:00.000-07:00</published><updated>2008-09-17T13:00:02.067-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='editing'/><category scheme='http://www.blogger.com/atom/ns#' term='shell'/><title type='text'>Shell Process, make thickness all of part same</title><summary type='text'>with shell process we can make thickness all of part same with one click, this icon is very useful for plastic part designer, and others engineer that work with thickness of product.step to begin shell process are1. click the icon2. select the datum of part, the datum commonly are face or part, be careful selecting the datum becouse it influence the result and direct of shell process3. set the </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/679339640934223563/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=679339640934223563' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/679339640934223563'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/679339640934223563'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/09/shell-process-make-thickness-all-of.html' title='Shell Process, make thickness all of part same'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-4213469372231154665</id><published>2008-09-05T11:29:00.000-07:00</published><updated>2008-09-05T12:24:57.296-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='feature operation'/><category scheme='http://www.blogger.com/atom/ns#' term='taper'/><category scheme='http://www.blogger.com/atom/ns#' term='draft angle'/><category scheme='http://www.blogger.com/atom/ns#' term='blend'/><title type='text'>draft angle, taper angle from edges and blend</title><summary type='text'>taper angle is one basic editing feature that must have to know, why because like designer CAD in mold, die casting, and various CAD design machine always using some taper in their product of course with their various each reason to do that.so.. let's begin learning more about make some taper.there are 4 concept to make taper in Unigraphics NX5 by using edges, from plane, tangent to face and to </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/4213469372231154665/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=4213469372231154665' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/4213469372231154665'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/4213469372231154665'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/09/draft-angle-taper-angle-from-edges-and.html' title='draft angle, taper angle from edges and blend'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_oF_1Qcfku_w/SMGEagCpwYI/AAAAAAAAAwA/sKJVHtjEXhU/s72-c/taper-icon.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-1280885037411537799</id><published>2008-09-03T12:30:00.000-07:00</published><updated>2008-09-03T12:40:52.755-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='subtract'/><category scheme='http://www.blogger.com/atom/ns#' term='editing'/><category scheme='http://www.blogger.com/atom/ns#' term='move'/><title type='text'>Move Point to Point then subtract</title><summary type='text'>although subtract command was post in some month ago, i think is important to make subtract tutorial again, becouse it related to some post that i will made.Move Point to Pointis the simple and the fast way to move object using point. the step just0. click transform or CTRL + T, click translate to point1. Select the object2. select point constructor (end point, middle point, center and so on)3. </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/1280885037411537799/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=1280885037411537799' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/1280885037411537799'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/1280885037411537799'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/09/move-point-to-point-then-subtract.html' title='Move Point to Point then subtract'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-2891768063347332402</id><published>2008-09-01T15:19:00.000-07:00</published><updated>2008-09-03T12:26:46.357-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='NX5 Environment'/><category scheme='http://www.blogger.com/atom/ns#' term='setting environment'/><title type='text'>setting Unigraphic Environment, Display and Object</title><summary type='text'>the video tutorial below explain setting the environment display, object and background, some setting is to improve speed of rendering graphics, to speed up rendering graphics 1. change the background environment with plain color2. minimum the light (off setting for two side light)3. disable translucency 4. change the line with thin line.5. use wire view is more faster then shaded viewfrom </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/2891768063347332402/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=2891768063347332402' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/2891768063347332402'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/2891768063347332402'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/09/setting-unigraphic-environment-display.html' title='setting Unigraphic Environment, Display and Object'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_oF_1Qcfku_w/SL7kQx49IpI/AAAAAAAAAv0/gJl5ez7smq4/s72-c/pref-visual.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-8428368629422653115</id><published>2008-08-31T07:36:00.000-07:00</published><updated>2008-08-31T12:27:12.103-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='begineer'/><category scheme='http://www.blogger.com/atom/ns#' term='wireframe view'/><category scheme='http://www.blogger.com/atom/ns#' term='view'/><title type='text'>layer setting operation, statics wire frame view mode</title><summary type='text'>tutorial below is simple way to view your object in wire frame, so we can choose some view mode in unigraphics like solid body, sheet body,statics wire frame, shaded view and others Online Videos by Veoh.comthen after learning view mode, we can learn how to manage object using layer setting. at the sample video above is mold construction 3D model plate with basic bolts, then i want to hidden the </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/8428368629422653115/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=8428368629422653115' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/8428368629422653115'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/8428368629422653115'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/08/layer-setting-operation-statics-wire.html' title='layer setting operation, statics wire frame view mode'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-8987076431484513283</id><published>2008-08-16T05:04:00.000-07:00</published><updated>2008-08-31T02:33:19.476-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='editing'/><category scheme='http://www.blogger.com/atom/ns#' term='split body'/><title type='text'>Split a block, Using Split Body Command</title><summary type='text'>In Unigraphics from NX1 until NX5, Split Body command always available, this command is easy to use, easy to split a block, body or part that we make before, there are various  parameters that we can use to split body, for example using circle, plane, face, two line, two line with length on circle, UCS and Axis and others.embed video below is shown step to step split a block become two block, i </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/8987076431484513283/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=8987076431484513283' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/8987076431484513283'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/8987076431484513283'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/08/split-block-using-split-body-command.html' title='Split a block, Using Split Body Command'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_oF_1Qcfku_w/SKbEkLZqjvI/AAAAAAAAAuY/dMF9CWIMNdk/s72-c/Split.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-8365592756485312669</id><published>2008-08-09T00:13:00.000-07:00</published><updated>2008-08-31T02:35:24.764-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='begineer'/><category scheme='http://www.blogger.com/atom/ns#' term='make block'/><category scheme='http://www.blogger.com/atom/ns#' term='solid body'/><category scheme='http://www.blogger.com/atom/ns#' term='offset'/><category scheme='http://www.blogger.com/atom/ns#' term='editing'/><category scheme='http://www.blogger.com/atom/ns#' term='replace face'/><title type='text'>making Block from Block, offset ediitng , Replace face</title><summary type='text'>video tutorial below i make special for beginner, make block from block before or the datum reference is previous block, it's will help to design some part that use block or plate often, like mold / mould base, casting mold, injection mold and other's.the basic step is like tutorial before, see at http://ugs-tutor.blogspot.com/2008/06/basic-block-using-two-point-and-height.htmlyes.. it's </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/8365592756485312669/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=8365592756485312669' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/8365592756485312669'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/8365592756485312669'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/08/making-block-from-block-offset-ediitng.html' title='making Block from Block, offset ediitng , Replace face'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_oF_1Qcfku_w/SJ1JJA6YGKI/AAAAAAAAAtw/JdgXXh2Ux88/s72-c/replace-face.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-3724549393585467447</id><published>2008-08-05T07:21:00.000-07:00</published><updated>2008-08-31T02:48:51.122-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='begineer'/><category scheme='http://www.blogger.com/atom/ns#' term='offset'/><category scheme='http://www.blogger.com/atom/ns#' term='tranparent'/><category scheme='http://www.blogger.com/atom/ns#' term='move'/><category scheme='http://www.blogger.com/atom/ns#' term='view'/><title type='text'>Transparent the object,offset same region, move together in Unigraphics (UGS NX)</title><summary type='text'>at this post below we can learn how to make objects become transparent so we can look the inside of those object, than how to move together a face using offset region. Transparent an Object it's cool and sometimes important to make an object become transparent, becouse sometimes we need to look the object in inside the other object more detail. picture below shown an object with transparent </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/3724549393585467447/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=3724549393585467447' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/3724549393585467447'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/3724549393585467447'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/08/transparent-objectoffset-same-region.html' title='Transparent the object,offset same region, move together in Unigraphics (UGS NX)'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_oF_1Qcfku_w/SJhnUzfl2BI/AAAAAAAAAtY/EIjZaMrQoL4/s72-c/tranpsarant.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-2321812293764738563</id><published>2008-07-25T23:41:00.000-07:00</published><updated>2008-08-31T02:36:42.000-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Unite Operation'/><category scheme='http://www.blogger.com/atom/ns#' term='editing'/><category scheme='http://www.blogger.com/atom/ns#' term='split body'/><title type='text'>Split part using curve, delete unwanted part</title><summary type='text'>after for a while i did't update this blog, now let's learn simply way to cut or split part using curve, then delete unwanted part and unite some part.Split Body Iconby using this icon, we can divide body part using two line, plane, parallel plane, curve and diameter of cylinder.i was captured my screen using free software"auto screen recorder 3" this software is easy to operate and free, </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/2321812293764738563/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=2321812293764738563' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/2321812293764738563'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/2321812293764738563'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/07/split-part-using-curve-delete-unwanted.html' title='Split part using curve, delete unwanted part'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-223383631936397632</id><published>2008-07-12T18:00:00.000-07:00</published><updated>2008-08-31T02:37:20.203-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='copy'/><category scheme='http://www.blogger.com/atom/ns#' term='rotate'/><category scheme='http://www.blogger.com/atom/ns#' term='transform'/><title type='text'>Rotate and Copy Object in Unigraphics</title><summary type='text'>Video below is other operation of transformation in Unigraphics, if previous post we have learned to rotate some object or part, now at this video we will learn to rotate and copy the object.to begin transform operation is same with previous post, use short cut CTRL + T, after class selection window appear select the object and so on, at the end, when move and copy button appear select copy.look </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/223383631936397632/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=223383631936397632' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/223383631936397632'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/223383631936397632'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/07/rotate-and-copy-object-in-unigraphics.html' title='Rotate and Copy Object in Unigraphics'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-769853987025022193</id><published>2008-07-11T08:04:00.000-07:00</published><updated>2008-08-31T02:37:37.439-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rotate'/><category scheme='http://www.blogger.com/atom/ns#' term='transform'/><category scheme='http://www.blogger.com/atom/ns#' term='move'/><title type='text'>Rotate an object by point and two axis in Unigraphics</title><summary type='text'>some times we need to rotate our object or part that we draw in UGS, they are some way to rotate an object in UGS, video below will shown how to rotate using point and two axes, the basic principle is, point that we select will become point reference (0,0,0) than two axes selected become direction, at this video sample Y and Z, axis that does not selected will become rotation axis (at this </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/769853987025022193/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=769853987025022193' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/769853987025022193'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/769853987025022193'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/07/rotate-object-by-point-and-two-axis-in.html' title='Rotate an object by point and two axis in Unigraphics'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-1821243655979604471</id><published>2008-07-10T06:40:00.000-07:00</published><updated>2008-07-11T03:28:17.548-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='transform'/><category scheme='http://www.blogger.com/atom/ns#' term='editing'/><category scheme='http://www.blogger.com/atom/ns#' term='move'/><title type='text'>Transform and Moving Part Operation, point to point</title><summary type='text'>now let's learn basic transform operation, to begin transform click using shortcut CTRL + T, together, class selection object dialog box will appear like picture below for example i have two object, and i want to transform the green pipe to outer side, after class selection object appear, click the green pipe that we want to movegreen pipe color will change after selected, now transformation </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/1821243655979604471/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=1821243655979604471' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/1821243655979604471'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/1821243655979604471'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/07/transform-and-moving-part-operation.html' title='Transform and Moving Part Operation, point to point'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_oF_1Qcfku_w/SHYnAEDcGtI/AAAAAAAAArE/k4OLwV62GnM/s72-c/class-slection.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-6638013898583042134</id><published>2008-06-27T17:03:00.000-07:00</published><updated>2008-08-31T02:38:22.865-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='begineer'/><category scheme='http://www.blogger.com/atom/ns#' term='make block'/><category scheme='http://www.blogger.com/atom/ns#' term='solid body'/><title type='text'>Basic block using two point and height specified</title><summary type='text'>Basic tutorial to make 3D block using two point and height specified, step to make block are1. click icon block 2. select two point and height,number two icon like picture below3. Top view your screen4. select two point at your screen5. click OKvideo tutorial also available belowOnline Videos by Veoh.com</summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/6638013898583042134/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=6638013898583042134' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/6638013898583042134'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/6638013898583042134'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/06/basic-block-using-two-point-and-height.html' title='Basic block using two point and height specified'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_oF_1Qcfku_w/SGWE3myR6zI/AAAAAAAAAqc/225pBuvFW0E/s72-c/begin-block.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-667707608740064893</id><published>2008-06-26T08:26:00.000-07:00</published><updated>2008-08-31T02:38:59.168-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='pattern face'/><category scheme='http://www.blogger.com/atom/ns#' term='circular pattern'/><category scheme='http://www.blogger.com/atom/ns#' term='cylinder'/><category scheme='http://www.blogger.com/atom/ns#' term='direct modeling'/><title type='text'>Make Array hole in cylinder, Circular pattern, Unigraphics Tutorial</title><summary type='text'>make array face in cylinder like hole, boss or other shape is easy using Unigraphics,  to begin make array model, use pattern face, this icon located in direct modeling tool bar, by using this icon  we can make array face, circular pattern face, rectangular array face in other. click the icon of pattern face like picture belowif you prefer learn using video, here i capture step to make array </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/667707608740064893/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=667707608740064893' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/667707608740064893'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/667707608740064893'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/06/make-array-hole-in-cylinder-circular.html' title='Make Array hole in cylinder, Circular pattern, Unigraphics Tutorial'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_oF_1Qcfku_w/SGTcgGuZrnI/AAAAAAAAApE/YA9Tjtrw4v8/s72-c/circular-array-UGS-NX5.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-7708826756313066742</id><published>2008-06-19T07:17:00.000-07:00</published><updated>2008-08-31T02:39:21.149-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='shaft'/><category scheme='http://www.blogger.com/atom/ns#' term='begineer'/><category scheme='http://www.blogger.com/atom/ns#' term='solid body'/><category scheme='http://www.blogger.com/atom/ns#' term='Sketch'/><category scheme='http://www.blogger.com/atom/ns#' term='revolve'/><title type='text'>Make Shaft using Sketch and Revolve</title><summary type='text'>by using revolve we can make simple and complex 3D model from 2D model that have cylinder shape, like shaft, bolt, drum, pulley, fly wheel and other cylinder product. now our project at this post is make shaft like picture below Step to make shaft are1. open sketch 2. make a half 2D shaft using profile3. finish sketch , revolve the half 2D sketch model.to begin using revolve, click in the feature</summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/7708826756313066742/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=7708826756313066742' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/7708826756313066742'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/7708826756313066742'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/06/make-shaft-using-sketch-and-revolve.html' title='Make Shaft using Sketch and Revolve'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_oF_1Qcfku_w/SFpwsesfvAI/AAAAAAAAAoM/yZeNx_CCtpc/s72-c/shaft.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-3237851352251190249</id><published>2008-06-18T06:28:00.000-07:00</published><updated>2008-06-18T08:58:44.778-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='make block'/><category scheme='http://www.blogger.com/atom/ns#' term='Sketch'/><category scheme='http://www.blogger.com/atom/ns#' term='extrude'/><title type='text'>Begining Sketch Operation, Extrude</title><summary type='text'>last month i post how to make block easier using Form Feature Operation, now let's learn make more attractive block using sketch in unigraphics NX5, sketch is basic feature in UGS that we can make block, cylinder, pipe and other 3D model from 2D model. so let's try make 3D model from 2D model.Begin Sketch using Iconto begin sketch click the sketch icon like picture below, it usually located at </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/3237851352251190249/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=3237851352251190249' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/3237851352251190249'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/3237851352251190249'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/06/begining-sketch-operation-extrude.html' title='Begining Sketch Operation, Extrude'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_oF_1Qcfku_w/SFkW6AZQTOI/AAAAAAAAAm0/ACYt8_k8Lpg/s72-c/sketch-begin.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-2430065903357350005</id><published>2008-06-17T06:46:00.000-07:00</published><updated>2008-06-17T07:19:10.223-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='simple bolt'/><category scheme='http://www.blogger.com/atom/ns#' term='cylinder'/><title type='text'>Make simple Bolt</title><summary type='text'>at the post, we will learn to make simple bolt using Unigraphics NX5 software.step to make simple bolt are1. make cylinder for bolt body2. make cylinder for bolt head3. unite those two cylinder4. give chamfer operation at bottom and top of boltyou also can see those step by see this video Cylinder to begin make cylinder, choose the icon like picture below at the cylinder dialog box, fill the </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/2430065903357350005/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=2430065903357350005' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/2430065903357350005'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/2430065903357350005'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/06/make-simple-bolt.html' title='Make simple Bolt'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_oF_1Qcfku_w/SFfH1j2TZGI/AAAAAAAAAmU/vj0HYTKc14s/s72-c/bolt.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-1773835746064767378</id><published>2008-06-08T06:31:00.000-07:00</published><updated>2008-06-08T06:53:24.683-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='begineer'/><category scheme='http://www.blogger.com/atom/ns#' term='Mouse function'/><title type='text'>UNDERSTANDING THE FUNCTIONS OF THE MOUSE BUTTONS</title><summary type='text'>when we design in UGS, 80 % work using mouse, so learning the function of mouse button is basic to work more faster in Unigraphic environments, basically mouse button in UGS divide in three button :1. MB1 is left button2. MB2 is scroll button or center button of mouse.3. MB3 is right button.The efficient use of these three buttons, along with the CTRL key, can reducethe time required to complete </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/1773835746064767378/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=1773835746064767378' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/1773835746064767378'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/1773835746064767378'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/06/understanding-functions-of-mouse.html' title='UNDERSTANDING THE FUNCTIONS OF THE MOUSE BUTTONS'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_oF_1Qcfku_w/SEvg6da1HgI/AAAAAAAAAls/mVWqkH1wKdk/s72-c/mouse.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-5265543493406542106</id><published>2008-06-07T22:49:00.000-07:00</published><updated>2008-06-07T23:06:31.910-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Edit Object Display'/><category scheme='http://www.blogger.com/atom/ns#' term='Change color'/><title type='text'>Edit Object Display Change Color</title><summary type='text'>Some times we need to change the color of part, to change the color first click Edit Object Display Icon, or click CTLR + J in your keybordlike picture above, then click your part solid body (1) click color label (2) and pick your color that you want (3)you can also choose various color by clicking more color button at number 3, then the color window will appear (see picture below), then click OK</summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/5265543493406542106/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=5265543493406542106' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/5265543493406542106'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/5265543493406542106'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/06/edit-object-display-change-color.html' title='Edit Object Display Change Color'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_oF_1Qcfku_w/SEtz5HlbwHI/AAAAAAAAAlE/h1tR1FuXh9c/s72-c/edit-object-display.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-326713356540631592</id><published>2008-06-07T18:54:00.000-07:00</published><updated>2008-06-07T21:35:05.557-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='editing parameter'/><category scheme='http://www.blogger.com/atom/ns#' term='blend'/><category scheme='http://www.blogger.com/atom/ns#' term='editing'/><title type='text'>Edit blend radius via editing parameter</title><summary type='text'>after we make blend operation, some times we need to change the radius of the blend that we have done, before we remove all parameter in that part we can use editing parameter to edit radius value.see the video belowBegin editing parameter1. look at your part, to begin with editing parameter is click the blend then right click your mouse, or over your mouse until the face highlighted then right </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/326713356540631592/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=326713356540631592' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/326713356540631592'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/326713356540631592'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/06/edit-blend-radius-via-editing-parameter.html' title='Edit blend radius via editing parameter'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_oF_1Qcfku_w/SEtb9eaDDYI/AAAAAAAAAks/wlb94OEJWSM/s72-c/edit-parameter-blend.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-3037903863236000046</id><published>2008-06-06T18:11:00.000-07:00</published><updated>2008-06-07T08:25:24.209-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Unite Operation'/><category scheme='http://www.blogger.com/atom/ns#' term='editing'/><title type='text'>Unite Operation In Unigraphics</title><summary type='text'>It's easy to unite together between two part or more in UGS, see the video belowBegin Unite Operation1. click the unite icon, see picture below2. Unite operation window will appear like picture belowat the bottom we can choose in checked box,  keep target or and keep tool,if we checked keep target the target part will not lost after unite operation, so you will have two part, unite result part </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/3037903863236000046/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=3037903863236000046' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/3037903863236000046'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/3037903863236000046'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/06/unite-operation-in-unigraphics.html' title='Unite Operation In Unigraphics'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_oF_1Qcfku_w/SEnpiDBk-2I/AAAAAAAAAkE/olCyte-d3ss/s72-c/unite-icon.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-930639555391601812</id><published>2008-06-05T05:38:00.000-07:00</published><updated>2008-06-05T08:09:20.655-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='begineer'/><category scheme='http://www.blogger.com/atom/ns#' term='Coordinate Systems'/><category scheme='http://www.blogger.com/atom/ns#' term='UGS Introduction'/><title type='text'>Coordinate Systems in UGS NX5</title><summary type='text'>Coordinate system is basic and important to understanding before learn more about using Unigraphics, basically there are two type coordinate system in UGS NX5 :1.Absolute Coordinate System (ABS) The inertial coordinate system which has its origin on the axis of the Unigraphics and is fixed with respect to the other object. 2. The Work Coordinate System (WCS)is what you will use for </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/930639555391601812/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=930639555391601812' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/930639555391601812'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/930639555391601812'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/06/coordinate-systems-in-ugs-nx5.html' title='Coordinate Systems in UGS NX5'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_oF_1Qcfku_w/SEgA5stluaI/AAAAAAAAAjs/PaAEZb2XInk/s72-c/WCS.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-7127000189374947868</id><published>2008-05-31T03:52:00.000-07:00</published><updated>2008-06-05T05:32:58.387-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='blend'/><category scheme='http://www.blogger.com/atom/ns#' term='editing'/><title type='text'>Edge Blend Operation In UG</title><summary type='text'>blend is operation that make edge with radius, for modeling operation it will use very often. look at picture below, we will make some edge blend operation at the edgeto begin blend operation click edge blend icon, for menu click insert, detail feature and choose edge blend (see piture below)after click the edge blend icon, at the edge blend window fill the radius that you want, for example i </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/7127000189374947868/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=7127000189374947868' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/7127000189374947868'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/7127000189374947868'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/05/edge-blend-operation-in-ug.html' title='Edge Blend Operation In UG'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_oF_1Qcfku_w/SEFE-S_ThqI/AAAAAAAAAis/-NFWlf_4YCg/s72-c/blend1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-2958318488293397360</id><published>2008-05-30T20:56:00.000-07:00</published><updated>2008-05-30T21:28:16.783-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Export file'/><category scheme='http://www.blogger.com/atom/ns#' term='Iges'/><title type='text'>How to export UG file to Iges format</title><summary type='text'>Tutorial below is step by step instruction to export Unigraphics NX5 file format to Iges file format.Iges file format is very useful when we works with other engineering software like C-Mold, Ansys or Abaqusjust click play video below     </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/2958318488293397360/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=2958318488293397360' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/2958318488293397360'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/2958318488293397360'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/05/how-to-export-ug-file-to-iges-format.html' title='How to export UG file to Iges format'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-6256925496095229715</id><published>2008-05-24T17:19:00.000-07:00</published><updated>2008-05-24T23:23:19.477-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='begineer'/><category scheme='http://www.blogger.com/atom/ns#' term='make block'/><category scheme='http://www.blogger.com/atom/ns#' term='solid body'/><title type='text'>Make block solid body, using icon form feature</title><summary type='text'>Actually we can make a block in various way using Unigraphic by using sketch, icon, and extrude, at this tutorial we make using icon from feature. follow step by step tutorial below 1. first choose block icon from feature.2. dialog box will appear, there are three type method that we can chose , from left: one point, two point and diagonal point. chose one pointwhen you choose one point, enter </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/6256925496095229715/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=6256925496095229715' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/6256925496095229715'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/6256925496095229715'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/05/make-block-solid-body-using-icon-form.html' title='Make block solid body, using icon form feature'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_oF_1Qcfku_w/SDjdKi_ThhI/AAAAAAAAAhk/aKkY7BmNTrA/s72-c/block.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-758032914884731767</id><published>2008-05-24T16:46:00.000-07:00</published><updated>2008-05-24T17:11:00.466-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='begineer'/><category scheme='http://www.blogger.com/atom/ns#' term='NX5 Environment'/><title type='text'>Modeling Environment Window</title><summary type='text'>Picture below shown modeling window after we make new file for modeling, Tab menusame with first time environment after open UGS NX5, the differences in the modeling window tab menu have more submenu. like assembly navigator, part navigator, and process  studio. part navigator use to navigate the part that we made in the modeling window, just click the plus mark to breakdown the part navigator, </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/758032914884731767/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=758032914884731767' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/758032914884731767'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/758032914884731767'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/05/modeling-environment-window.html' title='Modeling Environment Window'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_oF_1Qcfku_w/SDiphC_ThdI/AAAAAAAAAhE/LXLo5a5K3JE/s72-c/environment.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-3907203110150034811</id><published>2008-05-24T07:21:00.000-07:00</published><updated>2008-05-31T03:39:02.602-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='begineer'/><category scheme='http://www.blogger.com/atom/ns#' term='getting start'/><title type='text'>Getting Started with new file</title><summary type='text'>For simple tutorial, play video tutorial belowTo make new file we can click icon for new file or from file chose new, or just press CTRL + N if you prefer using shortcutafter selected new, pop up window will appear like picture belowfrom those pop up window you can fill file name, located folder, file type, and unit drawing.file name &amp; folderjust select folder icon you will guide with popup </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/3907203110150034811/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=3907203110150034811' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/3907203110150034811'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/3907203110150034811'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/05/getting-started-with-new-file.html' title='Getting Started with new file'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_oF_1Qcfku_w/SDguTi_ThaI/AAAAAAAAAgs/TNFjidU9hdk/s72-c/new.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-9161883680060872127</id><published>2008-05-24T05:15:00.000-07:00</published><updated>2008-05-24T06:34:43.819-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='NX5 Environment'/><title type='text'>Unigraphics NX 5 first time environment</title><summary type='text'>Picture below shown first time environment after we click icon to begin work in Unigraphics NX 5Drop Drown menuwith this menu under filw we can make new file, open file, close part and selected part, setting the utilities, open recent document and exit from UG NX5, under tools we can make update, reuse library, and other. under preferences we can change setting the environment of UGS NX5 like </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/9161883680060872127/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=9161883680060872127' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/9161883680060872127'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/9161883680060872127'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/05/unigraphics-nx-5-first-time-environment.html' title='Unigraphics NX 5 first time environment'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_oF_1Qcfku_w/SDgTHy_ThVI/AAAAAAAAAf0/Zuv57NBT1kc/s72-c/first-ugs-nx5.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8931820882081600642.post-7137291722041727959</id><published>2008-05-24T02:36:00.000-07:00</published><updated>2008-05-24T06:05:06.099-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='UGS Introduction'/><title type='text'>Let's Start UG NX5</title><summary type='text'>NX includes well established capabilities for 3D annotation, and Siemens’ customers worldwide are actively utilizing and endorsing 3D annotation on their solid model designs. Supporting all the major concepts and requirements defined in ASME Y14.41, this comprehensive list of capabilities in NX 5 provides the most complete collection of tools offered within a CAD product to date, and further </summary><link rel='replies' type='application/atom+xml' href='http://ugs-tutor.blogspot.com/feeds/7137291722041727959/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8931820882081600642&amp;postID=7137291722041727959' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/7137291722041727959'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8931820882081600642/posts/default/7137291722041727959'/><link rel='alternate' type='text/html' href='http://ugs-tutor.blogspot.com/2008/05/lets-start-ug-nx5.html' title='Let&apos;s Start UG NX5'/><author><name>hasnan</name><uri>http://www.blogger.com/profile/02590952024515915629</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
